Resident Evil 3 Makes Some Big Changes to the Original
Resident Evil 3’s remake will have more changes to the original game compared to how Resident Evil 2’s remake was handled.
Capcom producers Peter Fabiano and Masao Kawada revealed new details about Resident Evil 3 in the latest issue of Japanese magazine Famitsu (via Siliconera). Producer Masachika Kawata also appeared in the latest episode of Capcom TV to talk about the remake (via ResetEra).
The producers say there will be more rearranged elements in the Resident Evil 3 remake than there were in the Resident Evil 2 remake. This may include some differences to how the story plays out.
One big push from Capcom is to make the cast stand out more so that you care about them. As part of this, Dario Rosso plays a much larger role in the game. In the original, he’s a civilian who appears at the beginning of the game who gives Jill shelter in an abandoned warehouse. He’s found by himself after losing his family somewhere in Raccoon City.
The team has taken care to retain Jill’s design as she’s such a popular character. However, she’s been tweaked to look more ready for action, reflecting the push towards action gameplay of the third game.
Carlos has been made more mature but will still be a hot-blooded joker. Both his and Jill’s original costumes are available as bonus outfits.
Hunter β (or Hunter Beta) are apparently confirmed to be in the game but have been reimagined. They are deadly human-reptile creatures with notably large claws. They’re the second iteration of the experimental Hunter creatures that appear in the first Resident Evil game.
Finally, the master rom of the game is complete, so there shouldn’t be any delays. The game is said to be around 90% complete with only the final adjustments left to do.
Resident Evil 3 was announced during Sony’s State of Play with an April 3, 2020 release date so you can expect it then. It’ll be available on PlayStation 4, Xbox One, and Steam.
Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.